Senior Graphics Software Engineer
Qualcomm View all jobs
- Shenzhen, Guangdong
- Permanent
- Full-time
Company:Qualcomm China## Job Area:Engineering Group, Engineering Group > Software EngineeringGeneral Summary:Job Overview:Qualcomm is hiring talent Engineer for the GPU Software Engineering team. Responsibilities will include the design and development of new features, debugging of issues within software, optimizing software for performance and power, development of unit tests and working with our partners, and OEMs. The software development includes writing drivers for OpenGL ES/Vulkan/DX11/ DX12 APIs and for GPU Machine learning acceleration. Title level will be determined based off experience and skillset of the candidate.Principal Duties & Responsibilities
- Gathers, integrates, and interprets information across modules or sub-blocks of code from a variety of sources in order to troubleshoot issues and find solutions.
- Quickly resolves software issues and bugs.
- Collaborates with others inside and outside of project team to accomplish project objectives.
- Suggests strategies for solving issues during technical meetings.
- Unit tests own code and performs integration testing to verify the stability and functionality of a large feature.
- Performs code reviews on project team's submitted solutions.
- Communication - The ability to convey information clearly and accurately, as well as choosing the most effective method of delivery (e.g., email, phone, face-to-face). This includes using a technically sound communication style both verbally and in writing.
- Software Development Life Cycle - Knowledge of the overall process for developing new software. This includes knowledge of the roles and responsibilities of software engineering and other functions, major phases, checkpoints and deliverables. This also includes the ability to identify common issues and considerations for bringing a new product to the marketplace.
- Software Optimization - Knowledge of techniques and approaches to optimize software for specific hardware platforms. This includes basic practices in software optimization and the interaction between software and the hardware platform.
- Technical Documentation - Ability to appropriately document software and/or hardware specifications to promote knowledge transfer to other engineers.
- Master’s degree in engineering, Information Systems, Computer Science, or related field.
- Solid experience with Programming Language such as C, C++.
- 2+ years Software Engineering or related work experience.
- 2+ years’ experience with API.
- Excellent skill of C/C ++ programming.
- Good knowledge of 3D Graphics API such as OpenGL ES/Vulkan/D3D.
- Good knowledge of GPU driver or 3D Gaming.
- Good communication skills and be a team player.
- The experience of working on AI technology is a plus.
- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience.
Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience.
OR
PhD in Engineering, Information Systems, Computer Science, or related field.
- 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc.