Client Engineer - Engine - C++

Electronic Arts

  • Shanghai
  • Permanent
  • Full-time
  • 1 month ago
As a software engineer, you will report to a senior software engineer or TD.Job location: You will work in Shanghai.Responsibilities
  • You will use our existing game engine for game development, building upon the foundation of our current engine to enhance its functionality and performance.
  • You will research mobile platform engine frameworks and essential infrastructure and technologies.
  • You will optimize game performance for multiple publishing platforms.
  • You will develop new tools and improve our existing ones based on our existing toolchain.
  • You will identify performance bottlenecks within games and improve them, while adhering to artistic quality requirements.
  • You will help create technical specifications and architecture documents.
  • You will communicate project progress and risks to superiors promptly.
Qualifications
  • Over 3 years of experience
  • Proficiency in C++, and at least with one script language such as C#, Python, LUA
  • Can use P4 or Git.
  • Experience of Android and iOS platform development and debugging.
  • Experience of customizing commercial game engines.
  • A solid foundation in 3D graphics, with knowledge of graphics rendering.
  • Good at communication and ability to collaborate within a team.

Electronic Arts

Similar Jobs

  • Client Engineer - Security

    Electronic Arts

    • Shanghai
    As a client engineer, you will be responsible for ensuring the safety and security of our mobile clients. You will work closely with our software engineering and product teams to c…
    • 1 month ago